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Warren's Fast Fur Shader currently supports the following AudioLink features: * Emission Map and Decals * Hue Shift cycling * Hair movement == Main AudioLink Settings == The main AudioLink settings are located in the "'''Special -> AudioLink'''" tab: [[File:AudioLink Main Settings.png|633x633px]] === Master Settings === '''Master Enable''' enables or disabled ALL AudioLink features. '''Master Strength''' affects the strength of ALL AudioLink features. ''NOTE: Each AudioLink feature also has its own separate enable, so the '''Master Enable''' won't do anything until you enable at least one feature.'' === Dynamic Layers === Dynamic layers apply AudioLink effects as moving layers, starting at the hair's roots and moving outwards towards the tips:[[File:Dynamic Layers.gif|none|thumb|A close-up of my ear, showing the dynamic layers in action.|600x600px]]'''Dynamic Layers Strength''' controls the visibility of the dynamic layers '''Dynamic Layers Speed''' controls how fast the effect moves from the roots towards the tips '''Dynamic Layers Lateral''' applies a parallax effect when viewing the fur at an angle, causing the movement of the layers to wrap-around curved surfaces (arms, legs, torso, etc...) ''NOTE: By default, Dynamic Layers are enabled for Decals, but not for the Emission Map, but this can be changed in the settings for those features.'' === Fixed Layers === Fixed layers apply AudioLink effects directly, without any movement along the length of the hairs:[[File:Static Layers.gif|none|thumb|A close-up of my ear, showing the static layers in action.|600x600px]]'''Fixed Layers Filtering''' controls how smoothly the effect fades in/out. Low values will appear to strobe, while high values will fade out gently. '''Fixed Layers Tips Strength''' controls the visibility at the hair tips '''Fixed Layers Middle Strength''' controls the visibility at the hair mid-points '''Fixed Layers Root Strength''' controls the visibility at the hair roots '''Fixed Layers Skin Strength''' controls the visibility at the skin ''NOTE: By default, Fixed Layers are enabled for both Decals and the Emission Map, but this can be changed in the settings for those features.'' === Show Test Colours === '''Show Test Colours''' simulates an AudioLink signal for the Dynamic and Fixed layers, which is useful for testing while in the Unity Editor. ''NOTE: Each AudioLink feature has its own separate enable, so '''Show Test Colours''' won't show anything until you enable at least one feature.'' == Emission Map and Decals == AudioLink can add extra Emission to the Emission Map and/or the Decals. Both behave essentially the same, and have the same options: [[File:AudioLink Emission Map Settings.png|600x600px]] '''AudioLink Layers''' determines if the Emission Map/Decal should render the AudioLink '''Dynamic Layers''', '''Fixed Layers''', or both. == Hue Shift Cycling == AudioLink can control hue shift according to the frequency bands being played: [[File:Hue Shift Cycling GUI.png|600x600px]] ''NOTE: '''Show Test Colours''' currently doesn't affect AudioLink '''Hue Shift Cycling'''.''
Summary:
This is a minor edit
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