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== Welcome! == | |||
I'm still in the early stages of creating the shader documentation, so I apologize in advance that it's nowhere near complete yet! | |||
My initial plan is to divide up the wiki into four basic catergories: | |||
* An overview of all of the settings in the shader GUI. | |||
* "How-To" guides on how to use the various shader features. | |||
* Troubleshooting guides. | |||
* Details of how the shader works and all the tricks I'm doing to make it fast (for the curious types). | |||
== Shader GUI == | == Shader GUI == | ||
[[File:Shader GUI.jpg|left|thumb|The shader's Unity editor GUI.]] | [[File:Shader GUI.jpg|left|thumb|The shader's Unity editor GUI.]] |
Revision as of 15:33, 9 July 2023
Welcome!
I'm still in the early stages of creating the shader documentation, so I apologize in advance that it's nowhere near complete yet!
My initial plan is to divide up the wiki into four basic catergories:
- An overview of all of the settings in the shader GUI.
- "How-To" guides on how to use the various shader features.
- Troubleshooting guides.
- Details of how the shader works and all the tricks I'm doing to make it fast (for the curious types).
Shader GUI
The shader's GUI is divided into 9 sections:
- Main Render Settings
- Fur Thickness and Overall Shape
- Individual Hairs
- Fur Patterns and Markings
- Lighting and Emission
- Gravity, Wind, and Movement
- Toon Shading
- Fur Shape Data Map Utilities
- Debugging and Internal Information