User contributions for Warren
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4 July 2023
- 18:4018:40, 4 July 2023 diff hist +47 N File:Super Pipeline.jpg No edit summary current
- 18:3918:39, 4 July 2023 diff hist +47 N File:Turbo Pipeline.jpg No edit summary current
- 18:2018:20, 4 July 2023 diff hist +898 N Main Render Settings Created page with "thumb|Shader GUI "Main Render Settings" section == Main Render Settings == ===== Fast Fur Render Pipeline ===== WFFS currently supports the Unity Built-in Render Pipeline (BiRP). This pipeline consists of 4 programmable shader stages: Vertex, Hull+Domain, Geometry, and Fragment. This setting determines which shader stages the shader will use, and how it will use them. The three options are as follows: * Fallback Pipeline File:Fallbac..."
- 18:2018:20, 4 July 2023 diff hist +46 N File:Fallback Pipeline.jpg No edit summary current
- 17:3817:38, 4 July 2023 diff hist +42 N File:Main Render Settings.jpg No edit summary current
27 May 2023
- 14:0214:02, 27 May 2023 diff hist 0 N File:Thumbnail.png No edit summary current