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Combined display of all available logs of Warren's Fast Fur Shader. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 17:20, 4 July 2023 Warren talk contribs created page Main Render Settings (Created page with "thumb|Shader GUI "Main Render Settings" section == Main Render Settings == ===== Fast Fur Render Pipeline ===== WFFS currently supports the Unity Built-in Render Pipeline (BiRP). This pipeline consists of 4 programmable shader stages: Vertex, Hull+Domain, Geometry, and Fragment. This setting determines which shader stages the shader will use, and how it will use them. The three options are as follows: * Fallback Pipeline File:Fallbac...")